

Looking through the game's text shows that corresponding to these stumps are messages that seemingly were intended to appear when interacting with said stumps:

Interacting with the other stumps gives empty dialogue from the other characters, albeit using their faceless portraits. Looking at the teleport script internally reveals that this was meant to take you back from a BLACK SPACE pocket, yet due to being made for an earlier version of the game it's always active instead of taking you back to Basil's Respite. Interacting with the bottom-middle stump softlocks the game since it tries to take you to a map that doesn't exist. Interacting with the tree stump on top takes you to Map 300, and walking into the beam of light on the bottom takes you to Map 268.Ī room filled with tree stumps (and trees), more SOMETHING creatures, and "puddles" on the ground. BASIL's dialogue is also different, talking about MARI instead of his PHOTO ALBUM, and you're immediately warped to Map 269 after he is bludgeoned by AUBREY.Ī room filled with white egret orchids and weird SOMETHING creatures.

Why they were dummied out instead of being completely removed is unknown.Īn early version of the BLACK SPACE room where BASIL is attacked by KEL and AUBREY, which uses the "black forest" tileset instead of the NEIGHBOR'S ROOM tileset. However, playing through the game's 2019 prototype reveals that these were originally meant to be most of the rooms you would go to in BLACK SPACE, albeit in a different, more nonlinear order. Theoretically, it should be accessed through the holes in the ground that keys leave when collected, but the sequence requires 99 keys to be collected, a task that is obviously impossible to do as there's only 26. Maybe there's more unused stuff?Ī sequence of 7 rooms in BLACK SPACE that aren't used anywhere else in the game. and the recently-released console/Xbox Game Pass versions, which have exclusive content that has yet to be brought to the Steam release. Same goes for Korean and Chinese releases.

Many, many early backup events present in the map files but disabled.Unseen enemy sprites, such as emotions for the separate Slime Girls.Unused enemy troops and just enemies in general.Go over the whole page with a fine-toothed comb and see what content matches to what version unused content may have been removed in updates (as is the case with the partial 2019 prototype).
